The Interactional Sound and Music group in the Centre for Digital Music explores new ways of encountering sound from interactive art to real time data sonification.
We ask questions such as: How do we design, create, and evaluate engaging interactive experiences where sound is the primary modality? How can we foreground the role of audio in Interaction Design? What encourages collective action with, and through sound? How do we evaluate create uses of sound? Can data be sonified beautifully and intuitively? How can algorithms improvise with us in real-time? What do people understand of our new forms of musical expression? How does technology change the music making process? Can we sense the imperceptible? What do diagrams sound like?
In order to address these questions we use techniques and models ranging from artistic intervention to controlled experiments, from ethnographic studies and discourse analysis to distributed cognition. We use tools from Max/MSP to SuperCollider and Java.
As part of the Centre for Digital Music Platform grant we have funded commissions on interactive sound for example, exploring the interaction of pianos, algorithms, physical intervention, and performance.
Key conferences, networks, and journals in the area include: